Thursday, October 22, 2009

Story

Finally I feel like I have narrowed my game concept down to one story in particular which I believe to be rather unique and interesting. Many of the overall game concepts have been finalized as well. Now I have to focus on the nitty-gritty details of the story and game mechanics. I both look forward to and dread this process.


The following is a playable demonstration of the game engine. It does not yet reflect what the final game will look like, but it does give you an idea of how you will interact while flying your ship.

The wormhole links map (1,2) to map (2,7). The space stations are in map (1,2) and (2,2)

Monday, October 19, 2009

Some Simple AI

Well, I've decided to publish the current version of the game engine. I've fixed numerous bugs and have added a simple AI. The AI allows ships to fly between space stations. I also removed a few of the maps so that I can focus on developing components prior to adding content.

The wormhole links map (1,2) to map (2,7). The space stations are in map (1,2) and (2,2)

Wednesday, October 14, 2009

I had been hoping to publish a new version of the game before now, but a recent job loss has thrown things into disarray. Fortunately, I have enough of my wits about me to find some focus through all of this chaos. In any case, I have been working on the AI in the game. I have some basic AI agents that I am fine tuning before I publish the next version. I am very close and should have something soon!


The wormhole links map (1,1) to map (2,7). The space stations are in map (2,2)