Tuesday, November 10, 2009

The Basic Story Is Almost Finished (I Think...)

Two weeks have passed. It feels like I am close to ironing out most of the story, but the story seems to be dragging its feet. One of the hardest things, I have found, is to fill content areas in a creative way when there is very little to base them on. For instance, I have about 7 planets left which need cities and characters for the player to interact with. Those characters need a story to make them compelling. Also I have to decide how the main game plot fits into each of these planets in a cohesive way.

So here I am left to beat my head into the wall hoping I'll find creative goodies in the process. At least I'm not a monkey. A monkey would beat his head on the wall just for the sheer enjoyment of it.


--

The following is a playable demonstration of the game engine. It does not yet reflect what the final game will look like, but it does give you an idea of how you will interact while flying your ship.

The wormhole links map (1,2) to map (2,7). The space stations are in map (1,2) and (2,2)